Problem first, pixels later
Start from the stuck user and the business constraint, then design the shortest honest path between them.
I'm Ryoo — a UI/UX designer who turns complex product problems into clear, shippable experiences.
Case studies (03)
A reference workspace that turns visual inspiration into briefs AI can follow
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About
AI can draft an interface in minutes. The part it can't do is the job I care about: framing the right problem, judging which draft deserves to ship, and making sure it still works once it's built.
My Informatics Engineering background means I design with the build in mind. I prototype in code and ship my own products, like ViRef.ai.
Start from the stuck user and the business constraint, then design the shortest honest path between them.
Research, business goals, and technical constraints, translated into one experience that feels obvious.
Knowing what to prioritize, what to simplify, and which trade-offs serve the product. Tools change; judgment travels.
An interface is not finished when it looks right, but when it works in the world.